Welcome

My work focuses on resonance and emotions,
and the human urge of finding a place in the world.

This results in works on the human condition, specifically on people in trauma recovery – using figurative strategies in drawing, painting and code. My work has been exhibited in solo exhibitions in the US, France, Spain, Germany, the Czech Republic and Austria.

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Trauma: Painting the Inside

My art shows people who want to find a place in the world – with a special focus on trauma survival and recovery. This includes various topics of consciousness: from dream interpretation to psychoanalysis, from individual to social and political dynamics. My work repeatedly focuses on psychological symptoms: body dissociation, depersonalization, amnesia, fatigue, compulsions, etc.
 
Such symptoms often cannot be clearly depicted apart from clichés, because they neither exist in, nor offer clear imagery: the truth of a person is not merely revealed by their surface. Certain of my works therefore appear to show everyday scenes: someone may be sleeping, pottering, planting, fishing; the images do not articulate the reason for these actions, or whether they are done consciously or subconsciously – but they often appear symbolically charged.
Viewers are excluded from certain aspects of my paintings – like trauma survivors, who sometimes are denied
clear access to their bodies, memories and emotions

 

The sitter’s introspective gaze indicates an inner communication to which viewers cannot listen. In this respect, viewers tend to be excluded from certain aspects and dynamics of my works – like trauma survivors, who, due to dissociation, sometimes are denied clear access to their bodies, memories and emotions – to their lives.

About Me

I was a programmer before becoming an artist.

I programmed videogames at Rockstar Games before studying Fine Arts at the Academy of Fine Arts Vienna, which influenced the topic of my PhD thesis (painting and digital technologies).  I live and work in Vienna/Austria, and collaborate with galleries in Austria, Germany and Spain.

I curated over thirty exhibitions since co-managing the transmedial art space mo.ë, and am the author of the ongoing “Handbook for Emerging Artists (over fourty chapters are online, with over 60k views as of 2023).

I hold lectures and workshops, most recently at “Klasse für Alle” at the University of Applied Arts — over the years, this happened at places like the Royal Institute of Art (Stockholm), Gage Academy of Art (Seattle), University of Northern Colorado, University of Applied Arts Vienna, Academy of Fine Arts Vienna, or the New Rochelle High School (New York).

Current Projects

Next to my art practice, I am active in various projects that empower artists — by making art world dynamics transparent, and local art scenes more welcoming.

  • Kunst und Klischee” is a German-language podcast with with guests from arts and culture; Marlene Streeruwitz, Roland Düringer, Voodoo Jürgens, Sara Ostertag, and many others joined so far.

  • The YouTube channel “On Doubt in Creative Practices” publishes short documentaries of creatives of all backgrounds, and accumulated over 750k views and over 75k watch hours by 2023.

  • The Handbook for Emerging Artists discusses artmaking and the art world in a complete way; it’s freely available (no paywall), and has been read over 70k times by 2023.

  • The Conscious Artist Membership was a 2023 project to discuss the artist’s life on various facets.

Visual Storytelling

I studied Fine Arts at the Academy of Fine Arts, Vienna — in the classes of Daniel Richter, Harun Farocki and Gunter Damisch (2006-2011). Painting, film and graphics, reflecting my curiosity on various image creation and interrogation methods.

Throughout these years I eventually focused on storytelling within the medium of painting; I also began my Doctoral Thesis (PhD) on this topic, which changed into an ontological interrogation about “Painting and Digital Technologies” (Elisabeth von Samsonow, Felicitas Thun-Hohenstein, 2011-2015).

The PhD thesis led to my curatorial work and to art writing — but also got me to expand my analog works to include digital processes. My final drawings and paintings rarely show their underlying digital roots; these are often based on my self-coded prototyping environment which enables image and video abstractions (based on the Processing programming environment), and a robotic plotting device to be used for rendering certain parts onto paper or canvas. This results in an analog figuration that’s natively based in geometric abstraction – while keeping an analog exterior.

"Geometries Everywhere", my self-developed image and video abstraction software

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